a 2.5D fighting game scene in a 16:9 aspect ratio, ensuring the knight with stone-textured armor and a greatsword with a bright purple aura is positioned on the left, facing an enemy on the right. , include visible health bars at the top of the scene to enhance the gaming experience, mimicking a real in-game scenario. The scene should capture the intensity of a duel between the two warriors, with a focus on dynamic poses and the interaction of their powers. The background should be detailed, reflecting a vibrant arena setting, with the health bars clearly displayed to indicate the status of each fighter.